S.W.I.N.E. Demo Review
25 Nov 2001
For awhile now, I've been
kicking around the idea of writing an editorial against Real-time Strategy (RTS)
games going 3D. In fact I started an article about that before I got sick, but
never finished it. If you want, you can check out the unfinished work here.
However, a recent game
just blew my socks off and made me rethink that position. The German company Fishtank
Interactive has released a RTS game, called S.W.I.N.E., with a 3D
engine that is absolutely gorgeous.
I think some people may
pass on this game because of preconceived notions and that is unfortunate. The
story centers around the battles between pigs and rabbits, but this is no Looney
Tunes adventure. These pigs and rabbits have attitude and operate heavy
artillary. In fact, I would say it's not a kids game with a "TEEN"
On August 3, under
the orders of General Iron Tusk, the NATIONAL ARMY OF PIGS crossed the border
without warning and penetrated deep into Carrotland territory. Within two weeks,
they'd burned everything to the ground and laid siege to the capital city. As a
result of the surprise attack, the rabbit army was decimated. Towns and villages
are deserted. The defense's determined efforts were not met with much success,
and the severely weakened rabbit army were not able to stem the hordes of swine.
In desperation, the government and the staff of generals reach the following
decision: Because of the overwhelming might of Iron Tusk's war machine, success
via a frontal attack will be impossible. The rabbits will have to resort to
subterfuge to have any chance of success. From the remains of their reserves,
the rabbits create a powerful fighting force. Without suffering too many losses,
this force must harass and stage skirmishes against the enemy until they lose
all their supply lines and military objectives.
In the demo, you only get
one level and that is a bit unfortunate because it would have been nice to try
As I said earlier, most
of the early 3D efforts for RTS games were abyssmal, but that has changed.
S.W.I.N.E. is beautiful. From tank treads, to dust and trees to incredible
moving water, every thing seems to be rendered in exquisite detail. Ah, but that
level of detail comes at a cost. The recommended system requirements are a tad
DirectX 8.0 or
256 MB of
Geforce2 GTS / Radeon
24x CD ROM
DirectSound compliant sound
Even though it doesn't
list Windows XP, it runs perfectly under Win XP Pro for me. (NOTE: I had to
reduce the quality of the images to bring the size down so they aren't quite
representative on how good the game looks).
, November 25, 2001, 6:00 pm