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  S.W.I.N.E. Demo Review
 
 

25 Nov 2001

By: Agi

For awhile now, I've been kicking around the idea of writing an editorial against Real-time Strategy (RTS) games going 3D. In fact I started an article about that before I got sick, but never finished it. If you want, you can check out the unfinished work here.

However, a recent game just blew my socks off and made me rethink that position. The German company Fishtank Interactive has released a RTS game, called S.W.I.N.E., with a 3D engine that is absolutely gorgeous.

The Story

I think some people may pass on this game because of preconceived notions and that is unfortunate. The story centers around the battles between pigs and rabbits, but this is no Looney Tunes adventure. These pigs and rabbits have attitude and operate heavy artillary. In fact, I would say it's not a kids game with a "TEEN" rating.

On August 3, under the orders of General Iron Tusk, the NATIONAL ARMY OF PIGS crossed the border without warning and penetrated deep into Carrotland territory. Within two weeks, they'd burned everything to the ground and laid siege to the capital city. As a result of the surprise attack, the rabbit army was decimated. Towns and villages are deserted. The defense's determined efforts were not met with much success, and the severely weakened rabbit army were not able to stem the hordes of swine. In desperation, the government and the staff of generals reach the following decision: Because of the overwhelming might of Iron Tusk's war machine, success via a frontal attack will be impossible. The rabbits will have to resort to subterfuge to have any chance of success. From the remains of their reserves, the rabbits create a powerful fighting force. Without suffering too many losses, this force must harass and stage skirmishes against the enemy until they lose all their supply lines and military objectives.

In the demo, you only get one level and that is a bit unfortunate because it would have been nice to try both sides.

Graphics

As I said earlier, most of the early 3D efforts for RTS games were abyssmal, but that has changed. S.W.I.N.E. is beautiful. From tank treads, to dust and trees to incredible moving water, every thing seems to be rendered in exquisite detail. Ah, but that level of detail comes at a cost. The recommended system requirements are a tad high.
Windows® 98/2000/Me
DirectX 8.0 or higher
PIII/800MHz
256 MB of RAM
Geforce2 GTS / Radeon DDR
24x CD ROM drive

DirectSound compliant sound card.

Even though it doesn't list Windows XP, it runs perfectly under Win XP Pro for me. (NOTE: I had to reduce the quality of the images to bring the size down so they aren't quite representative on how good the game looks).

Next Page
Table of Contents
Page 1: The Story, Graphics
Page 2: Gameplay, Conclusion

 
      Posted by: , November 25, 2001, 6:00 pm  

 
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